Entertainment is anything that affords pleasure, diversion, or amusement, including the simple act of playing a crossword puzzle. It also encompasses a wide range of activities, from personal choice of a variety of media to an entire banquet adapted for two, to a performance designed for thousands or even for a global audience. It is a very broad concept, and one that continually evolves. Activities that were once used in hunting or war, such as archery or fencing, have become spectator sports, while stories like the story of Scheherazade, a figure from the professional storytelling tradition, have been transformed into music by composers Rimsky-Korsakov and Ravel, into film by Pasolini, and into innovative video games.
This article appears in the Fall 2011 issue of Transformational Entertainment News.